[ODE] ODE in a BSP environment

Rodrigo Hernandez kwizatz at aeongames.com
Thu Aug 10 07:25:38 MST 2006

Definitely not, perhaps one space for the whole BSP, but one per brush 
is not a good idea,
the axis aligned bounding box test for collision that ODE does on the 
broad phase should suffice,
its not as efficient as BSP, but it is good enough, this is why I 
recommend one trimesh per brush,
if you where to make a single trimesh out of the whole level, you may 
end up computing more tests
than necesary.

Jose Marin wrote:
> Hi, Rodrigo
> It would be a good solution to create a space to each
> brush?
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