[ODE] dJointCreatePlane2D

Matthew Koichi Grimes mkg at cs.nyu.edu
Wed Aug 2 09:58:34 MST 2006

One foreseeable complaint is that it's hard-coded to constrain objects 
to the X-Y plane, as opposed to any arbitrary plane specified by a 
normal and an offset. I don't know if it's better to fix that before 
adding it to CVS, or add it and hope somebody fixes it.

Bram: yes, it comes with a nice test_plane2d.cc program, but it needs to 
be moved from drawstuff/test.pserocka to ode/test. This involves a small 
edit to its code so it still finds the textures, and a small edit to the 
make process so it gets built.

-- Matt

Bram Stolk wrote:
> Jason Perkins wrote:
>> On 8/1/06, Matthew Koichi Grimes <mkg at cs.nyu.edu> wrote:
>>> I got the dJointPlane2D code working with ode-0.6, and made a patch for
>>> those interested. The patch and directions are now available off of the
>>> 2D constraint howto:
>> What's the feeling on this - should it be part of the core? There seem
>> to be enough people asking about it to justify the addition. I can try
>> to package it up as an contrib, but those never seem to stay up to
>> date and I was sort of hoping to avoid creating new ones.
> Just slam it in the trunk, and see if complaints emerge.
> Probably not.
> Does the contrib come with a good test_xxx.cpp program?
>   Bram
>> Jason
>> _______________________________________________
>> ODE mailing list
>> ODE at q12.org
>> http://q12.org/mailman/listinfo/ode

More information about the ODE mailing list