[ODE] Static memory in the dxTriMesh class.
starkos at gmail.com
Fri Sep 23 09:16:39 MST 2005
On 9/23/05, David Walters <hidden_asbestos at hotmail.com> wrote:
> My memory manager was reporting a 'leak' within ODE after adding tri-mesh
> geoms to my scene. I tracked it down to the static members of dxTriMesh in
> 'collision_tri_mesh_internal'. These members are: _PlanesCollider,
> _SphereCollider, _OBBCollider, _RayCollider, _AABBTreeCollider and
This was discussed before, and a couple of patches were sent to the
list. I'm afraid I don't have them handy but hopefully you can find
them in the archives.
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