[ODE] problems with amotor

Jon Watte hplus-ode at mindcontrol.org
Mon May 9 09:10:04 MST 2005


> Specifically, the manual seems to suggest you have to calculate the axes
> angles yourself every time step.  Is that true?

Yes, that is true. It's not all that hard, really -- you can usually pull 
the axes out of the rotation matrix directly (for a single body) or by 
crossing two such axes; one from each body (for two bodies).

I've used Amotors in user mode to stabilize a hovercraft, and it worked 
OK. "OK" here means "according to documentation."

Cheers,

			/ h+




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