[ODE] High speed rigid body collisions

Peter Oost h.b.oost at student.utwente.nl
Wed Jun 1 15:03:58 MST 2005

On Wed, 2005-06-01 at 10:28 +0200, Manu Beau wrote:
> Hi everybody,
> recently i had a collision issue when i used rigid
> bodies with a high linear velocity. My simulation is
> quite simple : i have got a ball (5 cm radius) which
> can have a high linear velocity (200km/h - 240km/h)
> and i want that this ball collide on a wall (50 cm
> depth) ... like a tennis player who plays against a
> wall.

Is this also a problem if you use a Plane to model the wall instead of a
BoxGeom? I haven't tried this but I assume ODE will realise if the ball
went through a Plane?


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