[ODE] rag doll setup

Hampus Soderstrom hampus at sxp.se
Mon Feb 21 09:50:27 MST 2005


Hi Yordan,

The medieval playeground is usually refered to for examples on rag-doll  
code.

http://www.vrac.iastate.edu/~streeter/medieval_playground/ 
medieval_playground.html

I do not use any skelletal animation in my project.

cheers

Hampa
_toribash


2005-02-21 kl. 03.17 skrev Piotr Obrzut:

> Hi,
>
> 19 lutego 2005 (19:10:18) Hampus wrote:
>
> HS> Hi Yordan,
>
> HS> I use ball joints for all joints in our ragdolls then add lostops  
> and
> HS> histops to constrain the movements.
>
> HS> I use sphere geom for the head and box geom for the upper body.  
> Legs
> HS> and arms I use cylinder geoms.
>
> I'm using box geoms for all boxed bones.
>
> HS> I have seen other people do it differently so I guess it is up to  
> you
> HS> to decide
> HS> how your ragdoll should behave.
>
> Do you have (or know) some open sources for this? Are you using
> skeletal animation?
>
> -- 
> greetings,
>  Piotr Obrzut
>
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