[ODE] rag doll setup

Piotr Obrzut piotr_obrzut at o2.pl
Sun Feb 20 21:17:56 MST 2005


Hi,

19 lutego 2005 (19:10:18) Hampus wrote:

HS> Hi Yordan,

HS> I use ball joints for all joints in our ragdolls then add lostops and
HS> histops to constrain the movements.

HS> I use sphere geom for the head and box geom for the upper body. Legs
HS> and arms I use cylinder geoms.

I'm using box geoms for all boxed bones.

HS> I have seen other people do it differently so I guess it is up to you
HS> to decide
HS> how your ragdoll should behave.

Do you have (or know) some open sources for this? Are you using
skeletal animation?

-- 
greetings,
 Piotr Obrzut



More information about the ODE mailing list