Convex Hull collision (was Re: [ODE] PosR - a better way?)

Adam D. Moss adam at gimp.org
Sat Nov 13 09:04:45 MST 2004


Tim Rightnour wrote:
> On 12-Nov-2004 Jeffrey Smith wrote:
>>However, since
>>SOLID is not "free as in beer" for commercial applications, permanent
>>integration of it into ODE might be problematic.
> 
> Why not use FreeSOLID?  It does convex hulls just like SOLID.  It might be
> missing a few enhancements SOLID has, but it has an LGPL license.

That's an improvement, but still far from ideal (ODE is rather more
liberal than LGPL).  n.b. LGPL is very shaky ground for developers
on embedded systems (i.e. consoles).

--Adam
-- 
Adam D. Moss   . ,,^^   adam at gimp.org   http://www.foxbox.org/   co:3


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