[ODE] Breakable Objects
petr at preality.com
Fri Nov 12 09:18:28 MST 2004
I suppose the fixed joint (with force feedback) could do the thing. Measure
the feedback to know when break component from main body.
----- Original Message -----
From: "Alexandre Ribeiro de Sá" <alex_r at vortexentertainment.com>
To: <ode at q12.org>
Sent: Thursday, November 11, 2004 7:56 PM
Subject: [ODE] Breakable Objects
> I have a question, I'm developing a car race game, like NFS: Underground,
> and I like to set parts from the car breakable, how can I made it?
> Alexandre Ribeiro de Sá
> ODE mailing list
> ODE at q12.org
More information about the ODE