[ODE] Breakable Objects

Petr Sovis petr at preality.com
Fri Nov 12 09:18:28 MST 2004

I suppose the fixed joint (with force feedback) could do the thing. Measure 
the feedback to know when break component from main body.

----- Original Message ----- 
From: "Alexandre Ribeiro de Sá" <alex_r at vortexentertainment.com>
To: <ode at q12.org>
Sent: Thursday, November 11, 2004 7:56 PM
Subject: [ODE] Breakable Objects

> I have a question, I'm developing a car race game, like NFS: Underground, 
> and I like to set parts from the car breakable, how can I made it?
> Thx
> Alexandre Ribeiro de Sá
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