[ODE] New to List

William Denniss lists at omegadelta.net
Tue May 4 22:01:35 MST 2004


Lonnie,


On Tue, 2004-05-04 at 20:13, Lonnie Cumberland wrote:

> My question is if some one can give me an idea on how I can use my own 
> graphic system with ODE?
> 

It's fairly straight forward really - one just needs to read the
positional and rotational data from the ODE objects (i.e.
dBodyGetPosition, dBodyGetQuaternion, etc...) and apply them to your
display objects.  In other words - you get the transform matrix from ODE
and set the transforms of the objects in your scenegraph.  That's what
we're doing and it's works great :)

ODE is very flexible in this way.

Cheers,

Will.

-- 
William Denniss - will@ http://tanksoftware.com/



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