[ODE] gravity per object?

Nguyen Binh ngbinh at glassegg.com
Wed Mar 24 18:49:03 MST 2004


        The problems are when and where?
        And your idea will add a little overhead!
        
D> You kinda answered your own questions.... 'add extra forces to the body' :)

D> ----- Original Message ----- 
D> From: "George Birbilis" <birbilis at kagi.com>
D> To: "Nguyen Binh" <ngbinh at glassegg.com>; "Fabian Mathews"
D> <supagu at hotmail.com>
D> Cc: <ode at q12.org>
D> Sent: Wednesday, March 24, 2004 10:25 AM
D> Subject: Re: [ODE] gravity per object?


>> why not just add some extra force to that body?
>>
>> that is disable gravity for that body (I suppose on can do it somehow
>> without having to set mass=0 for that body), then update direction and
>> length for some virtual force attatched to the body
>>
>> btw, is there any concept of force-fields in ODE?
>>
>> also, can one do bodies that pull each other? (static electricity or
>> magnetism for example)
>>
>> -----

-- 
Best regards,

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