[ODE] ODE 2D?

DjArcas djarcas at hotmail.com
Mon Jun 28 15:23:50 MST 2004


search for plane2d

and on a related note - when can we get the plane2d joint integrated into
the main sourcebase?

----- Original Message ----- 
From: "Gabriel Gambetta" <ggambett at artech.com.uy>
To: <ode at q12.org>
Sent: Monday, June 28, 2004 2:08 PM
Subject: [ODE] ODE 2D?


> What's the best way to use ODE to do a 2D simulation?
>
> The obvious answer I come up with is "use Z = 0 everywhere", but is that
> enough? I mean, I'm afraid the simulation process (about which I'm
> blissfuly ignorant) could introduce rounding problems or other problems
> which could cause Z to become nonzero and accumulate and...
>
> In a word - do I set Z = 0 initially and be happy, or should I keep
> setting Z = 0 in positions, forces, velocities, etc?
>
> --Gabriel
>
>
>
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