[ODE] how to glue bodies together ?

Roel van Dijk roelvandijk at home.nl
Thu Jan 29 22:52:33 MST 2004


On Wednesday 28 January 2004 22:21, Jon Watte wrote:
> When it breaks, delete the original body, create new bodies for the pieces.
> Still seems reasonably simple, and doesn't require use of the fixed joint
> (so it'll run faster, too!)
But how do you determine when it breaks? That's what the breakable joints are 
for. You can set the maximum force and torque that a joint can take and above 
that it'll break. It is very easy and I don't think the performance wil 
suffer much.


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