[ODE] Record and Playback
Daniel Monteiro Basso
dmbasso at inf.ufrgs.br
Tue Jan 27 23:49:38 MST 2004
On Tue, 2004-01-27 at 23:02, Martin C. Martin wrote:
> > This may not be a
> > problem if you have a binary only distribution of your game that only
> > runs on one platform...but it's a dangerous situation.
> Um, that's the norm in the games industry. Are we talking about the
> same industry?
Generaly speaking, if you code in an independent plataform manner, you
get cleaner code, less prone to bugs.
Also it broaden your potential market share. You may say 'it does not
pay off the odds of coding for multiple plataforms', then I would say
'iD Software does not agree with you...'
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