[ODE] how to glue bodies together ?

Martin C. Martin martin at metahuman.org
Tue Jan 27 15:49:57 MST 2004

XFred wrote:

> Hi there,
> I have some trouble to fix parts of complex bodies.
> I tried to use fixed joints but the results are unreliable (as it's written in the latest doc). 

Try using a joint that comes with a motor.  For example, use a hinge, 
and each timestep, if the hinge angle is x, set the desired velocity to 
-x/delta_t.  That's the velocity that will remove the angle in a single 
timestep.  Set fmax to Infinity.

- Martin

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