[ODE] Friction on Rolling Bodies

Ivan Sarmiento Ocharan isarmien at ing.uchile.cl
Fri Jan 16 14:41:40 MST 2004


I'm working on a simulation software, and I hace got troubles whit bodies
that simply roll over the ground. They just never stop rolling. I have set
the contact point whith several values for surface.mu, and it just change
the velocity of them over the ground before the impulse to a steady one,
that was given to the body whit the dBodySetForce function in a single
time step.

My question is, How can I desacelerate the rolling bodies just whit the
collision function?

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