[ODE] box/trimesh collision and major bounce

Slick groups at battleop.net
Sat Jan 3 23:03:37 MST 2004

I have trimesh static geoms for level data.  When say a box (not trimesh)
gets to the edge of a trimesh object it gets jettisoned off at a high
velocity.  Could someone give me some pointers as to what is happening?

More information about the ODE mailing list