[ODE] New Physics SDK released

Julien LOLLIVIER julien.lollivier at quiris.com
Thu Feb 19 12:12:22 MST 2004


 > Oh, and its a zillion times faster/better/etc than before.  :-)
I was very impressed by the speed of this SDK : I've created thousands of boxes without any noticable impact on framerate ! (even mesh-mesh collision seems very fast).
What methods do you use ? (read: why can't I do the same with ODE :)

Xfennec.


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