[ODE] using ODE with OpenGL

Nate W coding at natew.com
Thu Feb 5 22:09:47 MST 2004


On Fri, 6 Feb 2004, carlo cabanlig wrote:

> Hi, I found out that the tests just keeps on looping the SimLoop
> function to do the simulation though I found a function the gets the
> position and rotation of a body and returns a 4x3 matrix.. how do i
> use that in OpenGL

Build and run the test_buggy test, and step through the code.  It uses
OpenGL in the most straightforward way possible, looking at the code and
stepping through it will teach you more than any of us could write here.

-- 

Nate Waddoups
Redmond WA USA
http://www.natew.com/




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