[ODE] debug/release problem

Tullio Molitierno t.molitierno at diesgroup.com
Wed Dec 1 17:40:41 MST 2004


Hi to all,

In my simulation there are some boxes which collide with a trimesh. The 
collisions detection and response work well if I run my application in 
debug  mode, but if I run the application in release mode, it doesn't 
work fine. It happens that the contact point between box and trimesh 
does the box slower.
It seems there is friction, but it there isn't.

ps: My suite is Visual Studio .NET.

Someone has any idea?

Thanks and  sorry for my English.

Tullio



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