[ODE] Memory fault with too many simultaneous collisions?

Darren Horton darren_horton at btopenworld.com
Mon Apr 12 19:54:00 MST 2004


>> Not to be critical but isn't Infinity/2 still Infinity!

I think that only applies in the real physical world, since the only thing
that can truly represent infinity is space :-)

Isn't dInfinity just a very large number?  In that case, dividing it by two
would indeed change the result.  Although, the result of dInfinity could
still be too huge to notice a difference between it and dInfinity / 2, I
guess - different settings for mass etc. could make the result irrelevant,
unless you set the friction to something small like 1.4?

-Darren.


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