[ODE] HELP -=Tutorial Request=-

DjArcas djarcas at hotmail.com
Tue Sep 23 10:05:30 MST 2003


The best thing to do is to play with the demos, then get a plane-and-box
simulation going, and rendering that using DrawStuff. Then get it rendering
using your engine. Then start creating your building geometry inside ode.
THEN start thinking about a buggy simulation.

----- Original Message -----
From: "smythst" <smythst at tcd.ie>
To: <ode at q12.org>
Sent: Monday, September 22, 2003 6:57 PM
Subject: [ODE] HELP -=Tutorial Request=-


> Didn't have much luck with the last post, so maybe I was asking the wrong
> question. I'm looking for some very simple tutorial to break me into ODE
> easily. I have to implement drivable city vehicles in a 3D Dublin
simulation
> but I'm not familiar with ODE, and TestBuggy.cpp isn't very well
documented.
> Are there any source files or tutorials out there that go through the
basics
> *very* slowly and simply, for someone who's never done any physics
programming
> before?
>
> Cheers.
>
>
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