[ODE] More speed???

Aras Pranckevicius nearaz at interamotion.com
Fri Nov 7 12:28:08 MST 2003


> NO NO NO!!!
> please, keep in mind that ODE is 'ONLY' the PHYSIC ENGINE.
> So, any reference to a graphic API must be avoided (exept for exemple,
> testing, ...) But not in the core!
> Please, keep DirectX out of this!

Well, D3DX math library isn't tied to any graphics part at all. It doesn't
even know about any D3D device. But probably it isn't the best solution...


Aras Pranckevicius aka NeARAZ
http://www.gim.ktu.lt/nesnausk/nearaz/



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