[ODE] Joints flying off?

Joe Ante joeante at liquiddestiny.com
Fri May 30 06:50:02 2003


> I still run into situations where the joints 'break'.  If I drop a the bodies
> into a pile eventually (after about 5 or 6 ) one of the poles 'breaks' and
> falls off. 
> Maybe the contacts overwhelm the hinge code? Seems like a bug....
Joints donšt work well if they fight each other by letting them collide
against each other.
You should use dAreConnectedExcluding (b1, b2, dJointTypeContact) to find
out if two joints are connected to each other with a normal joint and then
not include their contacts in the simulation.

Joe Ante