[ODE] visibility detemination?

Clint Brewer clint at haptek.com
Mon May 5 10:13:02 2003


Thanks for the code Erwin,
I'll try it out,

I agree on the aabb stuff, I think for right now I just want the real rough visibility determination, so aabbs should be nice and fast.

thanks
-c


From: "Erwin de Vries" <erwin@vo.com>
To: <ode@q12.org>
Subject: Re: [ODE] visibility detemination?
Date: Mon, 5 May 2003 11:02:14 +0200

Now that i've given it a little more thought, making use of the aabb_test
function is really appropriate here. Perhaps this eliminates the need for
real plane-primitive collision, although i would keep it as an option.

Erwin

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