[ODE] diffs, box-sphere collider changes

Adam D. Moss aspirin at ntlworld.com
Tue Jul 15 02:23:01 2003


Aras Pranckevicius wrote:
 >>diff -u -b -r1.9 collision_std.cpp
 >>--- ode/src/collision_std.cpp 11 Jul 2003 21:35:34 -0000 1.9
 >>+++ ode/src/collision_std.cpp 14 Jul 2003 19:13:20 -0000
 >
 > This one's because I thought it was a bug in box-sphere collider (I've
 > reported it to this list, but it didn't gain much interest :)). 
According to
 > comments, the routine should push the sphere to the closest box edge. 
Now,
 > I'm either missing something, or it's pushing the sphere to the 
farthest box
 > edge (finds largest 't', not smallest one). Hence this change.

Ooh, that's interesting.  It looks to me like you're right.

Russ?

--Adam
-- 
Adam D. Moss   . ,,^^   adam@gimp.org   http://www.foxbox.org/   co:3