[ODE] Terrain<->Box collision without tri-collider

gl gl at ntlworld.com
Sat Jan 25 14:05:02 2003


Hi Stephan,

are we talking about a regularly spaced heightfield?  I need this myself
fairly soon, and was expecting to have to write it.  I'm currently tied up
with something else, but maybe we could collaborate on it soon.  Are you
planning to contribute it back to ODE?
--
gl

----- Original Message -----
From: "Stephan Heigl" <steve@eisscholle.de>
To: <ode@q12.org>
Sent: Saturday, January 25, 2003 7:53 PM
Subject: [ODE] Terrain<->Box collision without tri-collider


> Hi,
>
> due to data duplication i'd like to do the collision tests against the
terrain
> without the tricollider and OPCODE. So i created a custom dTerrainGeom. I
> found some info on how to do terrain<->sphere intersection but nothing on
box
> intersection.
> Any idea how to handle that?
>
> Thank you very much in advance.
>
> - Stephan
>
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