[ODE] looks like i am moving on

gl gl at ntlworld.com
Wed Jan 22 17:47:46 2003


> ODE can *definitely* handle box stacking... I know it's frustrating
> getting started with ODE (went through that myself) but it really does
> work.

Certainly can - I have rock solid box stacking in my D3D based engine.  I
found (thus far) that I need 4 contact points to avoid jitter, but it works
beautifully.
--
gl