[ODE] How works the colision system!

Christian Gilman oneill at future-bytes.com
Wed Jan 15 09:02:01 2003


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Hello,

i don't realy understands the system.

So,

my programm has got spaces with geoms but also geoms which aren't in a =
space.
How must i make the colision testing?
What is my part of the colision and what ist the part of ODE?

can someone explain in a few words, how the system works?

i am very pleased!

Bye
Chris

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<DIV><FONT face=3DArial size=3D2>Hello,</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>i don't realy understands the =
system.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>So,</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>my programm has got spaces with geoms =
but also=20
geoms which aren't in a space.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>How must i make the colision =
testing?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>What is my part of the colision and =
what ist the=20
part of ODE?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>can someone explain in a few words, how =
the system=20
works?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>i am very pleased!</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Bye</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Chris</FONT></DIV></BODY></HTML>

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