[ODE] Stability problems

Tobias Thorsen tobias at chaseace.com
Wed Feb 19 00:53:05 2003


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Hi there

I'm havning some stability problems here. I am running a pretty simple =
system but sometimes everything just explodes. From one frame to the =
other my  dynamic models are blasted of to infinity!
I would expect this sort of behaviour if the framerate is low and things =
get entangled in deep collisions, but thats not really the case. Infact =
it tend to happen when everything is stable, and models are falling =
freely, or resting on the ground.
I am about to make a hack where i preserve positions of models, detect =
if they are moved away to infinity and move them back if thats the case. =
Before i do that, is there anyone who has found silimar behaviour with =
ODE?


Thanks
Tobias
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<DIV><FONT face=3DArial size=3D2>Hi there</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I'm havning some stability problems =
here. I am=20
running a pretty simple system but sometimes everything just explodes. =
>From one=20
frame to the other my&nbsp; dynamic models are blasted of to=20
infinity!</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>I would expect this sort of behaviour =
if the=20
framerate is low and things get entangled in deep collisions, but thats =
not=20
really the case. Infact it tend to happen when everything is stable, and =
models=20
are falling freely, or resting on the ground.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>I am about to make a hack where i =
preserve=20
positions of models, detect if they are moved away to infinity and move =
them=20
back if thats the case. Before i do that, is there anyone who has found =
silimar=20
behaviour with ODE?</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Thanks</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Tobias</FONT></DIV></BODY></HTML>

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