[ODE] Steering A Vehicle (AMotors)

skjold@cistron.nl skjold at cistron.nl
Mon Feb 17 16:27:02 2003


Hi Jeff,

I haven't done any wheeled vehicles with ODE yet, but the hinge-2 joint is especially well suited to use for driving and steering, according to the documentation. I'm not sure if the AMotor would be better or worse. In any case, if you intend to set the steering angle directly, then you have no use of the AMotor at all because you'll be taking over its job "manually". However, I don't think you should set it directly, because it can lead to all kinds of inconsistencies or instabilities, basically because you are bypassing the simulated "laws of physics" as imposed by the ODE system.

Greets,
Mark

> For those who've created vehicles using ODE, i'm looking for information on 
> how you implemented the steering system.
> 
> I will have vehicles that are AI controlled and vehicles controlled by a 
> Sidewinder Wheel (or some other wheel).  I've been looking thru the AMotor 
> documetation trying to figure out what approach to take and thought i'd see 
> what others are doing.
> 
> I think i'd like to controll wheel/steering angle by setting it directly. 
> Does the dAMotorUser mode allow me to do this?
> 
> Any tips, hints, insights are welcome.
> 
> -jeff
> 
> 
> 
> 
> 
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