[ODE] Comparison......

Aras Pranckevicius nearaz at interamotion.com
Thu Aug 7 02:13:01 2003


> Things get simpler if you start from the iterative solver (aka
> 'stepfast')... like we already did for our next PS2 game.

Have you had problems with memory fragmentation, or fitting ODE into VUs,
for example?


Aras Pranckevicius aka NeARAZ
http://www.gim.ktu.lt/nesnausk/nearaz/