[ODE] Flight Simulation

Nate W coding at natew.com
Sat Oct 19 23:06:02 2002


On Sat, 19 Oct 2002, Marco Grubert wrote:

> >And also, if I have a mesh and a terrain, does ODE support such collisions?
> 
> AFAIK no. Only one of the objects can be a mesh (trilist) the other one has
> to be a box or sphere (not sure about the current capped/cylinder status).
> I.e. you would use the bounding box of the fuselage & wings and a trilist
> for the terrain.

That's a better answer than what I wrote just a minute ago.  I think I
misunderstood the question.

-- 

Nate Waddoups
Redmond WA USA
http://www.natew.com