[ODE] High level graphics languages

J. Perkins jason at 379.com
Thu Oct 17 10:52:01 2002


I think you misunderstood the interview. I believe he said that his next
game would use a high level *shader* language. I would be very surprised
indeed if iD were to release Quake4 in Python! ;)

Jason
379


On Thu, 2002-10-17 at 13:21, Shaul Kedem wrote:
>  John Carmack, known for it's Doom and Quake engines,
> said on the last quakecon keynote speech that his next
> game will be written on a high level language, stating
> that he sees such languages as the future trend.