[ODE] High level graphics languages

Shaul Kedem shaul_kedem at yahoo.com
Thu Oct 17 10:22:02 2002


Hi all,
 Recently there is a lot of talk about high level
languages for graphical use. 

 John Carmack, known for it's Doom and Quake engines,
said on the last quakecon keynote speech that his next
game will be written on a high level language, stating
that he sees such languages as the future trend.

 Can anyone give me pointers / links / recommendations
about such languages? 
 
 The reason I am posting it here is that I want
(obviously) to implement ODE in such a language.

Thanks,
Shaul.

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