Re[2]: [ODE] CCylinder

Nate W coding at natew.com
Wed Oct 9 11:36:02 2002


On Wed, 9 Oct 2002, slipch wrote:

> NW> I don't know off the top of my head, but have a look at the test_buggy
> NW> sample app.  It creates capped cylinders for the wheel's collision hulls,
> NW> it should be evident from the source code what axis they're on to begin
> NW> with.
> 
>     In my version of test_buggy spheres used for wheels. 

Oh look, mine too.  Sorry about that. :-)

-- 

Nate Waddoups
Redmond WA USA
http://www.natew.com