[ODE] hieghtfield -> Odeobjects collision detection

Henry henryj at paradise.net.nz
Fri Jul 19 16:20:01 2002


On Saturday, July 20, 2002, at 07:58  AM, Andreas Pokorny wrote:

> This is my first post to the Ode mailing list. A few friends and myself 
> want
> to write a small 3D fun racer. I wrote a heightfield based terrain 
> renderer.
> We are currently thinking about how to make sufficent c.d. with the
> heightfield. I haven't found any resources about this topic yet.
> Do you have any ideas were to look, or where to find open source
> implementations to learn from ?
> Thanks in advance.


Have a look at...

http://www.q12.org/ode/community.html


There are a couple of guys doing this.