[ODE] collision bug found!

Erwin de Vries erwin at vo.com
Sun Nov 4 05:18:02 MST 2001


Nice to know this is fixed!

Could this also have produced the bug that caused the LCP solver to blow up
randomly (ie infinite velocities) once a week?

Erwin

----- Original Message -----
From: "Russ Smith" <russ at q12.org>
To: <ode at q12.org>
Sent: Saturday, November 03, 2001 19:51
Subject: [ODE] collision bug found!


>
> STOP PRESS!
>
> i have just found a nasty bug in the collision code. erwin - this is
> most likely the source of the GeomGroup problems you were having.
> it has also been the cause of the odd behaviors observed in the
> boxstack demo, where boxes occasionally "pop up".
>
> the problem is a memory corruption bug in dCollide() that occurs when
> multiple contact points are being returned.
>
> i will build a new snapshot today (saturday) or tomorrow.
>
> eventually, we'll have ODE as CVS on q12.org, which will make it easier
> for other people to contribute.
>
> russ.
>
> --
> Russell Smith
> http://www.q12.org
> russ at q12.org
> _______________________________________________
> ODE mailing list
> ODE at q12.org
> http://q12.org/mailman/listinfo/ode
>
>




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